One of the best in the series. The direction game was Mega Man and had it in a chibi (small,cute) form that is also portable and different from other games in the franchise. Its an action game that has the thematics of the classic series, but it was a good way to get new players into the franchise. But to older audiences it wasn't going to get the long standing fans in the community.
There were mega man games at the time... and it was sort of soul searching for what they wanted the next mega man game to be. This wasn't just for the classic series, but all the titles. But that was apart of the downside, because no one knew what to expect. That is if you heard of it, because this title had very little publicity and it needed an exclusive system buy to play it... so, by the time the game comes out the limited awareness and the limited purchase and play made this title drop like a rock in its sales. For what they were trying to do visually was not bad and it looked like it had a great oppurtunity to kill it with the sound track and selling products for a possible Capcom store. The sound track was more cute and it had a feel of cute that was unlike any megaman title we had previously seen before, but this would have to know that people would have to think these characters personalities were cute too. The quotes and music worked, but there wasn't enough story cut scenes to make each character cute and there wasn't enough emphasis on developing the cute aspect of the game design in trying to be too much like the typical action titles in the past. So, if they were going to make it cutesy they would have done better if they took it to 1 out of 10 take it to 11. I am talking about making multiple tracks as music boxes, little kid versions with toddler instruments, and chill tracks. Maybe for the products could have gone the direction of pins, plushies, luggage bags, note books, pens, key chians, phone cases, etc. The Story could have had little storylines that have a problem and ahve a solution that help you understand more about the neighborhood, before the epic battle against the super strong robot masters. Even though could have done all these things. It was really great with its experimentation in seeing the markets interest in the colors and larger shapes was a success. When they tested out playing through the maps with different robot masters people liked it. The soundtrack in its original variation gives you that cute feeling and adventure of megaman, but did they take this anywhere? We didn't see anymore content after that. With great strides and gambles that would have been taking losses in the beginning and growing to something even better the series just stopped. We didn't see anymore powered up and we didn't see any more development of the cute approach of the classic series. I still think its a great addition to the series and one of the best. But there would be dramatic additions and changes to the game to draw in more of the crowd they were targeting. But it stands as a really great game of cute that still to this day has potential. I am still waiting for a Mega Man Powered up 2 and I would be pumped if it were announced. I think its a 9 outa 10 regardless of its flaws.
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